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You are early! We just flipped the switch on the RSX Documentation and we're still working on finalizing our documentation. There is an endless amount of content work in progress. 🤓
Discover new ways to create stunning interactive real-time applications with limitless possibilities. Leverage new ways of collaboration and workflows that will make you more productive than ever.
If you are new to RSX Engine taking a quick look at the RSX Engine Developer Manual can help you understand RSX Engine from a developer perspective - whether you want to extend the engine's C++ source code or build your application or game using only C++.
In addition to the developer manual, you go even deeper by taking a look at the RSX Engine Class Reference.
However, if you want to know how to use the RSX Engine Editor a better way to get started is by revising the Getting Started Guide. The RSX Engine documentation will provide you with advice on how the editor works and covers everything you need to know on the app level: from navigating the user-interface to understanding how you can build your first interactive experience.
Did You Know?
The technology behind RSX Engine is also available as C++ SDK called RSX Framework.
This means that you can integrate our technology into your app to dynamically render highly complex 3D scenes.
The following links provider further information and resources that help you on your journey with RSX Engine.